Security, low gas fees, and ease of testing and deployment are among the many elements that steered us into choosing the Polygon Network as our launching environment.

3D Engine - Unity

We chose the engine based on the following factors:
  • The team's experience in game development with the engine
  • In a constantly changing market, an engine that allows for fast prototype iteration, speeding up the design and release process of our different gameplay stages.
  • Portability, as we aim to release the game on Windows, Android, and iOS
  • Unity has maintained one of the largest communities, with up-to-date documentation, constant discussions, a large asset store and frequent engine innovation.